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Website title: Wolfshead Online – MMORPG design and culture commentary since 2005

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Holly Longdale and Ion Hazzikostas discuss the future of World of Warcraft, including Midnight, player housing, World of Warcraft Classic, Microsoft ownership, faster expansion development, WoW’s aging audience, Delves, accessibility, and Blizzard’s effort to reach a new generation of players. The interview also reveals a broader vision for Warcraft as an “underutilized” IP t...


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Mike Morhaime came back to BlizzCon 2026 to collect the incense. But the pilgrims venerating the returning founder are venerating the man who handed Blizzard to Kotick's consultants, burned $83 million on Titan, and walked away before the wreckage. He apologized for the fire. He never apologized for striking the match.

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While watching footage of BlizzCon attendees playing WoW: Forever, I noticed something familiar on the character-selection screen. At the top of the interface were Blizzard’s modern body-selection icons. In Xaryu’s WoW: Forever gameplay video, hovering over the masculine icon displayed the tooltip “Body 1,” while hovering over the feminine icon displayed “Body 2.” The footage...


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Chris Metzen was missing from BlizzCon 2026 despite his direct involvement in World of Warcraft: Forever. Blizzard credited his ideas from the stage, Mike Morhaime attended in person, and Metzen had publicly promoted Warchief Gaming only weeks earlier. His absence may have been the clearest statement he made all weekend.

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EverQuest Legends was built around a “solo, casual, approachable” mandate, but that philosophy risks flattening the very qualities that made EverQuest special: danger, mystery, interdependence, social bonds, trade, prestige and unequal accomplishment. This article argues that Daybreak should preserve EQL’s innovations while restoring more of Norrath’s RPG DNA through alternat...


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