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 When designing a downtime procedure for a long-running campaign, you want to know how involved you want the procedure to be. I’ve run campaigns where domain management is the main activity, even published a zine with rules along those lines, and seen people recommend still other books on the topic. But if you want downtime and “stronghold building” to be a complement to the ...


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 This dungeon was made with Vermillion Morgan and John Serrrano of the Pangur Ban Collective, which is in funding for its sci-fi worldbuilding game Galactic Dawn, which I have been happy to help with.


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 I've tried to use "Oblique Strategies" to encourage creativity before without much success. But on this project, I found they were really helpful.


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 As part of my weekly Endless Eon game, the party eventually gained access to the aid of the wise man Jake, an orthodox adherent of the Emulators of Jake. Conceptually, he's a high-level cleric, but I didn't want to write out a list of prepared spells or give him the potential to solve too many problems, and I knew the players were mostly interested in his ability to heal HP,...


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 Sundered over on his blog asked to hear about others' methods for coming up with the names featured in their games, even being so kind as to call me one of the good name-finders. Since what I do is pretty simple, I thought I would wa...


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