PoP = point of pressureLoA = line of attackFun = function
Take the following position.
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I have a set of 100 tactical problems. I use this to get a better idea of what salient cues I need to solve the problems. While investigating them I noticed different categories in which to divide the logic that is exposed by the problems. One such category is counting.
The Trick is learning the chess language. But once you speak it fluently, what are you going to write?
The Trick is the most decisive element from novice to super grandmaster. But how much more do you need? How important is the story you are going to tell with the language?
Now we have discovered the trick, it is time to think about how we can acquire the trick more efficient?
The trick starts with a plan. The plan must be triggered by salient cues. How can we learn these salient cues the easiest?