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( Oops, forgot the TOS: )
TERMS:
- You need to have RPG Maker MZ ( because I mostly do RTP edits and Frankenspriting )
- Credit to Wayward Martian Graphics ( because it still took work )
- Free ( with credit ) for commercial/non-commercial RPGMaker games ( I'd like to see what you do with them )
- I do not take requests

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Background...

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Take your players to the red planet with the KR Mars Colony Tileset by Kokoro Reflections.


This pack gives you everything you need to build a full Martian Colony, from the crater pocked landscape and rocky cliffs to the sleek interiors, greenhouse d...

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Hello there!
I'm Lionblaze, and this is my first time trying RPG Maker. I'm currently using MZ, I just started learning.
I'm more of the writing type, and I've had ideas for games for a while, but I was unable to find teams to work with, so I decided to try it on my own. I've been watching tutorials to have an introduction, but, of course, practice makes perfect.

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Here's my idea: Whenever a character receives a "stance" type state, it removes any other stance they might have. Thus, a character can only have one stance at a time. A stance could be something like "jumping, falling, rolling" etc, or it could be "Bear Stance, Horse Stance, Parry Stance" or something like that. Attacks with knockback could cancel a martial stance and replace i...

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Hey there,
For several months now, I've been experiencing a fairly significant issue when exporting my game to a standalone nw.js instance.

Specifically, when I run the game instance within the RPG Maker MZ engine (Version 1.10.0), the nw.js SDK loads correctly with the following properties:
nw.js v0.109.0 Node v25.2.1 Chromium 146.0...

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