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Room Escape Artist

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Room Escape Artist's title: Room Escape Artist - Well-researched, rational, and reasonably humorous.

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“ A big mistake [is saying] ‘look at our thing’, instead of ‘How do I empower and serve my customer?'”

What is the future of storytelling? If you ask Charlie Melcher, the answer lies in “living stories,” stories where the audience has a role and participates. Indeed, the subtitle of his new book, The Future of Storytelling is “How Immersive Experience...


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You can’t escape the matrix

Location: Los Angeles, CA

Date Played: February 8, 2026

Team Size: 2-7; we recommend 3-4


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For puzzle lovers, Japan offers some of the most brilliant cryptic experiences you’ll find anywhere in the world.

Typical gameplay is staggeringly clever, elegant, interconnected — and proportionately difficult. Much like


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Purr-fectly puzzle-y

Location: Los Angeles, CA

Date Played: February 8, 2026

Team Size: 2-7; we recommend 2-4


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Troy Armstrong says it matters a lot. And as Director of Product Design for The Escape Game’s Great Big Game Show, he would know. We are excited to have him share his deep expertise at RECON, with lots of detail into the why and how.

How much does sound design matter?

At RECON, Troy will show us how thoughtful sound design...


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