I’ve been working on some Wilderness Travel rules for Karameikos powered by GURPS. This has become necessary as the party prepares to leave Threshold and travel to the village of Vander’s Hollow some 16 miles northeast.
Why do I need such rules? Two reasons: 1) the Hiking rules on B351 seem ridiculous and one of GURPS’ oversights; 2) I like to have a procedure for ...
