Please turn JavaScript on
Open Source on Reddit icon

Open Source on Reddit

Want to know the latest news and articles posted on Open Source on Reddit?

Then subscribe to their feed now! You can receive their updates by email, via mobile or on your personal news page on this website.

See what they recently published below.

Website title: Open Source on Reddit

Is this your feed? Claim it!

Publisher:  Unclaimed!
Message frequency:  3.85 / day

Message History

Greetings, everyone.

ErieRT is a runtime which uses Lua as its scripting language, and uses per-project extension configuration.

It was created as a middle ground between a pure Rust application with little Lua scripting and a full-blown batteries-included runtime like LuaRT and Deno.

ErieRT features a built-in bundler for easier application distribution....


Read full story

Hey all, I dropped an update to KillerScan, my free open-source network scanner for Windows.

The big one this release is a self-installer. When you run the EXE from outside the install location it pops a small dialog: Install or Run. Install drops it in %LOCALAPPDATA%\Programs\KillerScan, creates Start Menu and optional desktop shortcuts, and registers it in Add/Remove...


Read full story

I built a small Windows app around Microsoft’s open-source MarkItDown library.

It lets you drag in PDFs, Office files, folders, or URLs and convert them into Markdown locally.

Raw PDFs and docs carry a lot of extra baggage: layout, headers, footers, repeated text, weird spacing, and stuff you do not actually need. Converting them to Markdown first gives you clea...


Read full story

Free, open-source macOS utility I built to track RAM memory pressure.

Heavy dev setups and AI tools eat up RAM.
I used to have the activity monitor open at all times - which took tons of space.

So, I use Torr to monitor memory pressure in real-time at a glance, avoid hitting SWAP, and ultimately protect my Mac's lifespan.

In the AI era, greed isn't t...


Read full story

Hi everyone! I plan on working on a game engine, and I want to license the actual engine code under MPL2.0, and keep the editor GPLv3

Rough project structure: ``` Project

|

| - engine (Mozilla public license 2.0)

| |

| |-logic

| |-tests

|

| - editor (GPLv3, statically linking with engine code)

| |

| |-logic...


Read full story