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Museumofplayfeed title: Homepage - The Strong National Museum of Play

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We all have our preferences, presuppositions, and favorites; the subjects, outlooks, and topics that we gravitate to again and again. That’s why I love randomness. It’s a tool I use frequently to challenge my own inherent biases in my work here at The Strong. I know that if I just follow my interests, my work will too often flow in the same channels. So sometimes I use a rand...


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By: Hana Hanifah, 2025 Valentine-Cosman Research Fellow

In recent years, the momentum for accessibility in games has gained significant traction. Many custom configurations, such as captions, remappable controls, and


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A few years ago, while chatting with a visiting research fellow in the Brian Sutton-Smith Library & Archives of Play at The Strong, they posed an interesting question, “So, what is your area of expertise? Video games, toys, something else?” I wasn’t quite sure how to answer this. Some large libraries and archives have subject librarians who focus on individual areas such ...


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By Adam Nedeff, researcher for the National Archives of Game Show History

Prizes on game shows seem fairly straightforward. Here’s a nice thing; win the prize. But there’s some slight nuance to it that’s led to muddled or mistaken information being commonly shared over the years. This month, we’re going to dive into one fairly common misunderstood ...


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