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HTML5 Game Devs Forum

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HTML5 Game Devs Forum title: HTML5 Game Devs Forum - HTML5GameDevs.com

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Hi! I made a simple browser game based on the classic "cities" game. Rules: - The computer names a city - You must name a city starting with the last letter - No repeats allowed It gets surprisingly hard 😄 Would love feedback! 👉 https://grandcities.pro

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Six complete, zero-dependency browser games; each built in pure vanilla JavaScript (no frameworks, no libraries), running entirely in one HTML file. Mobile + desktop ready, Canvas 2D powered, with procedural fallbacks for assets/SFX. Key Features of the Bundle: Ultra-light & instant: No deps, tiny files, embeds anywhere (portals, PWAs, sites). Easy reskin/...

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Hey everyone, I’ve been working on a new browser multiplayer game called Expanding Land: https://expanding.land It’s inspired by Agar-style gameplay, but the main focus is performance and scalability. Key points: • Written entirely in C (no Node.js / no GC pauses) • Handles 500 players smoothly (~5ms tick) • Real-time gameplay with very low latency (EU...

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Hey HTML5GameDevs, I'm one of the people building Scout (app.scoutqa.ai) and I wanted to share it here because honestly, H5 game devs are exactly who I had in mind when we were designing this. Here's the problem that keeps me up at night: most indie and solo H5 devs ship with basically zero QA. Not because they don't care — because it's genuinely hard. You can't affor...

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Hi everyone, I am really excited to finally share a project I have been working on for the past year as a solo developer using the GDevelop engine. It’s called Terrifying Zombies: Tower Defense 1 Game. About the Game: It is an action-packed tower defense game where strategy and survival are key. I wanted to create a deep and rewarding defense experience. Here are some ...

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