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Website title: Filament Games | Educational Game Developer | United States

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Hello friends of Filament and a Happy Monday to you all! If you’re like me, Mondays are an exciting time, because every Monday we drop a fresh episode of The Game-based Learning Review. For the uninitiated, the GBL Review is a live series wher...


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The dopamine extraction schemes behind many popular digital products are often blamed for shrinking attention spans, especially in environments filled with constant notifications and competing stimuli. I myself have been distracted from completing this article in no less than five totally disparate ways since starting to write it. Based in part on hope for a better future and...


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Career and technical education trains students to operate with precision before they have access to real equipment, real stakes, or real time in the field – a gap that has always asserted itself when the granularity of professional realities meet the abstractions of what one learns from curricula. Fortunately for us and learners everywhere, immersive simulations are a great w...


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Our March roundup focused on clarity, and with that clarity in hand, April is showing us where the lines start getting drawn. Educators are defining when AI belongs in the learning process and when it gets in the way. Researchers are building new ways to measure what students retain after using it. Institutions are making large-scale decisions about adoption, often before tho...


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This month brought a mix of new tools, research, and notable projects that are worth a look. The NYT’s major review of language learning apps breaks down how platforms are refining short, interactive lessons with built-in feedback. A new narrative game designed with Ojibwe communities is pushing language learning into homes and families and preserving cultural legacy. In prof...


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