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FastSpring's title: FastSpring: Digital Commerce Platform for Software & SaaS

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FastSpring is excited to head to Helsinki as a Supporting Partner of Slush 2026, a massive founder-focused event for tech startups, investors, and journalists. This year, the main event takes place on Nov. 18-19 in Messukeskus at the Helsinki Expo and Convention Centre, with additional events taking place on Nov. 17 at other venues.


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Small app teams are told to test everything, monetize everywhere, and build the perfect onboarding flow. But when you’re lean, doing more usually means doing everything a little worse. So how do you decide what actually moves revenue, and what to ignore?

In this episode of Growth Stage, we interview


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FastSpring has added auto recurring support for Alipay for buyers in China. Alipay connects more than one billion users to consumer services and is available at checkout on desktop and mobile, for transactions in USD or CNY.

Now Software and AI companies, game studios, and other digital goods businesses can sell automatically recurring subscriptions to buyers in Chi...


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If you’re considering a creator program for your game or app, you may be wondering if the creators in your program will drive net new revenue or simply collect commissions by drafting off your game or brand. Are creator programs just a back door for getting scammed, or a path to higher revenue?

In this episode, we interview Nexus.gg CEO Justin Sacks about his though...


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Can a mobile game really earn more than half its revenue from its web store? Yes. And more publishers and studios are getting there every quarter.

But launching a web store won’t get you there on its own. Across FastSpring’s internal data and external industry benchmarks, we see a clear pattern: Direct-to-consumer (D2C) revenue as a percentage of total revenue climb...


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