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Continuing Mission: Continuing Mission - A Fan Site for the Star Trek Adventures RPG by Modiphius

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By Patrick Goodman

Sometimes, you just need a big old kaiju in your game. Even if it’s a Star Trek Adventures game. I mean, who doesn’t need Mothra flying through space, causing moral conundrums for their players? I know I could use something like that.

And that was something that was sticking in the back of my messy little mind ever sinc...


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By Sam Sarette

I’m an STA gamemaster and longtime hobby writer. I started this project as a way to play, build out ideas, and explore my own “what if I ran Star Trek?” designs.

It began around the time I was adding a lot to my character creator app and doing proper 3D work in Blender again after not having touched modeling for a while. I’d made a ...


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Continuing Conversations Exclusive!

You may have missed Star Trek Las Vegas 2026, but you don’t need to miss our panel! (With a shout out to Star Trek Adventures RPG too.)

The Star Trek Timelines authors—Derek Tyler Attico, Kelli Fitzpatrick, Jim Johnson and Michael Dismuke—interviewed by Larry Nemecek (Dr. Trek) at Star Trek Las Vegas on August 9, 2026: t...


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We are diving deep into the world of sequential art to profile a creator who completely redefines what a comic book page can look like: the incredible J.K. Woodward.If you’ve ever flipped through the dark, atmospheric pages of Peter David’s Fallen Angel, or marveled at the hy...


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Jim and Michael break down Star Trek Adventures RPG Core Rulebook chapter 8, Weapons and Gear! Are you optimizing the use of Gears and Weapons in your game? Tune in for some serious riffing to inspire amazing waits to use equipment traits, insane weapons, and outlandish inventions.


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