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Before we say our goodbyes, there was a lot of WoW stuff to discuss, including the Forever naming window, which did not go smoothly. Joe explains why this is actually a good thing (despite the fact that someone was able to sneak my name out from under me). We also have a very short preview of Talebound, which is being called a demo because reasons. ...


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Hallow's End has begun in World of Warcraft, and with it comes all our old haunts, plus a ton of content for our Player Housing neighborhoods. After all, the best part of the holiday is trick or treating door to door! These quests take you to far-flung creepy corners of Azeroth, and somehow, Nomi is there, which is the real horror. And the scares doesn't stop there -...


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This week is patch 12.1.5 in World of Warcraft, which isn't a big patch but it has some story content we aren't happy about and Labyrinths that we are happy about. Plus huge improvements to crafting decor (you don't need nearly as much lumber now), store transmog sets with hair under hats, the strange state of WoW Classic, and how gold sellers (and buyers) a...


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This week the crew is joined by Lore Watch co-host Eric O'Dea, and it's great that he's here, because this week was all about end game. No, not raiding, though Sunder Armor is back in Forever, which gives us a quick nostalgia hit. Instead we're talking about the transmogs from this month's Trading Post (a little disappointing), and how creative people are with their ...


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Fresh off a triumphant return last week, Cory is back to discuss Heroes of the Storm again. There's a bit more to discuss, as a new Hero also means fixes, but we started the show with the news that World of Warcraft patch 12.1.5 has an official release date. And along with that release date also comes the list of confirmed features, and among other features,...


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