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Function Editor.Shapes.EditShapesEmpty Boolean Editor.Shapes.EditShapesEmpty() API description (guessed) indicates whether there are shapes to be edited or not namespace Editor.Shapes parameter none return value Boolean Until v16 this was the property Editor.Shapes.EditShapesEmpty. Example in


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Titan Property Editor.Shapes.EditShapesEmpty API description Value indicating whether or not the EditShapes list is empty. Namespaces Editor.Shapes type Boolean From Titan v17 this is function Editor.Shapes.EditShapesEmpty. example ActionScript.SetProperty.Boolean("Editor.Shapes.EditingPlaybackShapes", true)


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Example Select all running shapes by: Gregory Haynes, January 2019 published: description: Select all running shapes both from playbacks and in the programmer so the properties can be edited on the wheels. remarks: select all shapes functions * Editor.Shapes.ConnectShapesList * Editor.Shapes.SelectAllShapes *


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Example Set All Shapes Direction by: Sebastian Beutel, June 2021 published: here description: Set the direction of all running shapes remarks: shapes direction select recall macro This is a combination of Select all running shapes and Shapes - Shape Direction, to set all running shapes' direction at once. The file consists of a number of macros. The first one selects all run...


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