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Ars Technica - Opposable Thumbs

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Like practically everyone who owned a PC in the early '90s, I tore through the shareware episode of Wolfenstein 3D shortly after it came out. At the time, the game’s mere existence seemed like a magic trick, offering a smooth-scrolling first-person perspective that was unlike pretty much anything I had ever seen. Strictly speaking, the game might have been ironically t...


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Memory and storage shortages and price hikes that started hitting PC components late last year have steadily rippled outward across all kinds of consumer tech—some products have 


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For about four years now, AMD has offered special "X3D" variants of its high-end desktop processors with an extra 64MB of L3 cache attached, an addition that disproportionately benefits games. AMD calls this "3D V-Cache" because it stacks the cache directly on top of (for Ryzen 5000 and 7000) or beneath (for Ryzen 9000) the CPU die.

The 12- and 16-core Ryzen chips have...


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The downloadable versions of Nintendo's first-party Switch games have always cost the same amount to buy, despite the costs of manufacturing and shipping physical releases. This was still true when the Switch 2 launched last year, despite persistent


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Last week, Nvidia's public reveal of DLSS 5—and its "generative AI" enhanced glow-ups of gaming scenes—drew widespread condemnation from the gaming community. In a podcast published Monday, though, Nvidia CE...


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